good ideas, and decent animation
but it falls flat on the timing. basically, you need to feel how long a slience should be, how long time it should take for f.ex. the guy in white to swiver his gun around and say "groovey" duke nuken style etc.
overall, the timing is off because things happen too slow.
other than that, like mentioned, good ideas and OK animation. keep it up, but next time you might wanna try to hook up a sounddesigner to make the audio smooth too (something most people fail to do...)