Missing something
I've been a fan the originals cudos on inspiration from Rick Gush. Game History following Brood Wars for RTS it kinda got monotonous with micro management. If you can set a rally point on a unit then the game takes on new life. Even a queue of 50 relieves this stressor; effectively taking the battle off the base into battlefield.
Little tip from an old beta tester (WC the first if you must know) if you can think of any way to get rid of micro management in a RTS the player can focus on were the real action is. Trust me... Travian & 9 empires gets old.
So longer queue & rally on group & possibly expansionist flag of resources to have the workers move shop. Anything to alleviate micromanagment and you'll get my 5/10 on the next go.