ok game, could use improvements.
ok here's the deal, it's a good game, with good combat and graphics, a somewhat interesting story and cool exploration and feel. The upgrades are cool, and I like all the different weapons and items you can choose from.
The bad about this game is unfortunately a lot. I'm not a fan of controls where you only have 4 directions of movement, it makes certain things when nimble movement is essential a hassle. I'm not a fan of the flight either. Flying was a bitch, I didn't think it was too bad until I happened upon the dragon boss which I basically beat out of sheer luck that my arrows actually hit him. The level of health and damage you have and w/e is good, but I felt at some points that if it's the last area and I have like a level 5 weapon, shouldn't I be able to kill monsters I've seen before more easily? The upgrades were nice, but they would have been better had they given more of a boost to damage. I also found it quite unfair that you could freeze or stun monsters and yet when you're trying to get close to them to attack or pass by them when you touch them you take damage. That's honestly stupid. Next problem I had was with the speed of enemy attacks, especially with the dragon boss, and the apes. With the dragon boss, like I said, I could hardly beat him because for one thing, his attacks are so fast I can hardly move and shoot. The apes are just stupid. One is ok, even two in the same room is ok, but the fact that they can 1. hit you with the shockwave behind walls and pillars and 2. The fact that they attack so fast it's very hard to coordinate jumping and stunning and attacking made it very hard to kill 3 in the same room. The freezing mechanics also sucked, I didn't like the fact that when you freeze something it flies across a room, that made the last part before the final boss with the two knights incredibly annoying. Switching through weapons back and forth on certain points was also annoying, that calls for a hotkey, or a magic way to combine a few weapons in one. Hedgehog was also pretty useless after you use it those 2 times or w/e, because you can't attack or anything.
All in all, this game was ok, I liked some stuff about it, but I also didn't like a lot of stuff. It's true I did not finish the game, I got to the last boss and gave up after 5 deaths because I had no clue wtf I was supposed to do (another thing is lack of the cutscenes with the lines telling you what to do when it's actually important), but ultimately if you're a good player you should still not have to die 200 times to beat one part or one boss, I'm sure it turned a lot of people off and it doesn't even make logical sense; I could even be happier dying 150 times, but not 200 times or however many hundreds of times I died.