Great Graphics,combos and ideas, but flawful
This game has obvious strengths like a very good art style, a very cool upgrade system with a very nice idea of having multiple arms to choose from and most of the skills are pretty good.
The combo system starts out simple and gets progressively more difficult to handle as you buy more combos,which is the way it should be.
The normal enemys are OK,they are not too powerful,but you cant just be tapping one button to defeat them,especially in the later stages.
Its unusual for a fighting game like this to have much of a story,but I think the story of this game is actually pretty neat in comparison to some other fighting games.
But now to the flaws of the game:
Now first off: there are no real gamebreaking flaws except for one major flaw that some other guys allready pointed out: The difficulty on the bosses is just ridiculous! I got to the first boss with my health never dropping below 80%,but the boss killed me several times until I found a good way to take him down.... on easy mode.....
Of course bosses should be a challenge,but when the rest of the game is a joke and suddenly you get your behind kicked without even taking off 10% of the boss' health,then something is wrong O.o
Now for some other flaws: As the others pointed out,some sound effects where irritating/annoying,also you could have warned us that the blade arm is an upgrade you constantly have to rebuy. When I first bought it I didnt know what was going on until I lost it.
also,sometimes the controlls seem rather unresponsive and I find myself jumping/rolling around trying to get myself in a comfortable spot,WHILE facing my enemy,because I keep standing next to them,attacking the wrong direction,because I couldnt turn around while jumping over them
All in all:
Very solid game with great graphics and variety, but some flaws that hold it back so much that I myself was unable to beat it