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Reviews for "Simple Dodge"

Fun!!!!!!!!!!!

and this is your first!?!
nice man its simple and its hard but fun
when i see a wall of them i was like AWWWW SHT!!!!!
then make him go back and move or just charge it :P
i hope when i make my first game it will be as good as this or maybe better :D
gave a 5 and it went up 3 points :D ( me so help full)
lol also got to the green angries almost dun!!!

Good Start

I actually liked the game... there was some stuff that you really should include next time like the preloader and a reload button but otherwise it is an ok game... i think you should keep trying and i look forward to your next submission.

It's nice

This game is good for the first one.
I liked the "bounce" when you hit the limit of the screen.
You could add meteors to make you bounce or something.

Well, i'm flattered..

Thanks for using my song! If you asked though, I could have sent a higher quality version. Quality also seems to be a recurring problem, the background picture and the sprites were fairly low definition.

And it also took me a while to figure out that you control with WASD, you should try including that in the author comments. I bet half of your 0's were because the player couldn't figure out how to play :/

But once I got past that, it was a fairly fun game. However repetitive it may have been. I realize it's your first game, so good job. it's responsive and controls well. Next time you should work on adding sound effects, and perhaps a learning curve; make angryfaces fly at you faster :P.

So all in all, you did well for a first try. Work on adding a menu, sound effects, and something to lessen the monotony, because it's the little things that make a great flash great, not just the gameplay itself.

Shivers616 responds:

Apologies for not asking first. I was in a hurry to submit the game so that I could go to sleep. Submitting this first flash at least shows me what I did wrong with it and how I can improve my future projects. Thanks for the review!

Glitchy, but okay for a start

To staart I gave you maximum five on the vote counter just because it's your first game. (1.84 - 1.87, not much but still.)

Overall I can see that this is litteraly nothing more than a technical demo for yourself to try and implement the skills that you have learnt. Improvements if, for whatever reason you were to continue this on would be to add more fluid movement to the block, or at least to an extent have it so the controlls are defined and generally standarized (There's a reason WASD and Arrow keys are normally both functions of movement.)

The game was too long for what it was, having collected some sort of pointing system would have made it nice, also the different types of enemies up to ghosts was a good idea, but as I said. Too long.

Onto the glitch, one glitch that I found is the ability to hold either up, or down, and simply move straight through the dense areas at the top and bottom. It'd just be a simple matter of stopping movement on dense areas as well as the slight bounce code you have.

Ah well, good attempt. I'd made a lot worse than you when I first started making games. Although I'm sure if you did any more they'd be better than this.