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Reviews for "Riddles of Renaissance"

newgrounds ruined it

There is a massive "connecting to newgrounds server" thing in the middle that ruins it for me

A mediocre game tainted by problems

The premise of the game is alright, but overall it's quite lacking. The "riddles" are mostly just questions, "A riddle is a statement or question or phrase having a double or veiled meaning, put forth as a puzzle to be solved" and you failed completely at this. The low quality images make it very hard to discern details in the paintings which is a bit of a silly problem for a game about art to have. Also the preloader sucked, you have noone to blame but yourself for all the reviews saying that the game didn't load. With such a large filesize it's no good if the preloader only appears half way through the process, it was a mistake to release the game before that issue was resolved.

Basically, premise=good, execution=sloppy

mrty responds:

I don't really get what you're talking about. None of the riddles were "questions", and many had some sort of a double meaning too.

I do realize that there were some quality issues that I couldn't fix (but am still working on), but it shouldn't really affect the gameplay much. Don't tell me you can't recognize a dog because there were pixels around it.

As for the loading issue, that happens in pretty much every game. First you see a white screen, then the preloader shows up. Also, "all the reviews" is technically just one review, belonging to a guy who just wasn't patient enough.

Thanks for the detailed review.

Uhm

I would have given it a much better score. If it weren't for the pictures to decide when the next riddle is up.<<'

mrty responds:

Um... WHAT?

Amusing but Semi-Difficult

I'm giving this a 4 because as much as I enjoyed playing, some of the pictures were such bad resolution that it took me far too much time to pick out the riddle's answer.
Also, the layout of the game was fairly poor design.

It's a lovely game and I'd play it again, just to see if I could do it. But to make it a favorite of mine, it'd need to be better on the eyes.

Great concept/game, needs work.

It is really, really hampered by any kind of ability to zoom in. I was penalized a few times because I literally just couldn't /see/ what I was supposed to be clicking; some of the solutions are barely-distinguishable dots.