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Reviews for "Dungeon Dice"

dungeon dice

it's like playing rock paper scissors with a cpu that cheats.

really a dice rolling game?

So how much thought go into this? I wasn't even interested enough to finish the second battle and did I just fight a stick figure and by fight i mean roll dice lol

It could have been alot better.

The problem I had was that the battles seemed tedious and drawn out, relying purely on luck, with your ability selection having little to no effect on the outcome.

Find a way to make it less COMPLETELY reliant on chance, and perhaps add more creative spells, and perhaps make it so the dice add up. I found it rather frustrating when I would get like... a 6-5-6 and it wouldn't do any damage because the monster managed to get a 6-1-3.

Overall, this submission has a lot of potential, but it feels rather wasted in its present state.

Hm, not so random it seems

I think i sense, as an attempt to add difficulty into the game, you gave the opponent a much higher chance of rolling a 6 or 5 than you. Just an observation when your rolling 4 dice and they roll 3 and they keep getting a 6 or 5 on at LEAST 2 of the 3 dice every roll and you roll 1-4 on each of your 4.

Dumb altered chances aside, The classes were stupid. the game wouldnt have been possible without Mend or the Heal class

Each fight: put mend on one dice and just click the Roll button over and over until you win= beaten game. Even then you will end up with 15-25 HP left. (after Mend retrieved at least 75-100 HP for you by the end of the game) heal also will get you an extra 25 hp early game before you get mend.

Well...

It was entertaining, but simply hitting left mouse button's not good game design...

And an opponent rolling at least a 4 EVERY round is not considered good balancing :(