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Reviews for "Path of Honor: Chapter 1"

uh...ok

Was good until I got to the forest and I couldn't get him to stop walking so I couldn't proceed any futher cause I talk to the dude in da forest to get past him

Good with many WTF moments

Well, this game is a good RPG. The graphics is DECENT, but it is obviously done with programs like rpg maker.
The combat system is good, but without a proprer weapon, the monsters take ages to die. And this is bad.
The weapons costs a shitload of money, and it takes really long time to buy a decent one.
Is this an RPG, right? So, why there aren't RPG weapons? No swords, no axes, no hammers, and really a little magic.
Ah, yes, the magic.

In this game the magic is only for support. Heals, little hits, damage increase etc. And then, it's really to use magic efficentemently, because the player can get/upgrade an ability ONLY every 5 levels.
You can't use potions in fight. That made me to have a WTF moment.
The zombies shoot green things (what are those green things?) WTF moment.
Zombie chickens. Serious WTF moment. Dressed zombies are stronger than normal zombies. WHY?! Big WTF moment.

When the NPCs ask for a fight, there are monsters, instead of humans.
There is no plot, except that there's the bad guy to kill. There are no dialogs?! WHY?

The songs are MIDI crap of Rpgmaker, so I ignore it, and some weapons sounds are true ear rapes.

Too bad, this game could've be a really good game.

matakukos responds:

Hi friend, if you could inform yourself before posting a comment that may make you look stupid... because its impossible to make a flash game with any rpgmaker and i used flash to make it...and its really a hard work...but i dont blame you.. some of people think that i used rpgmaker... noobs...

Mmmmm looks interesting

Im guessing this was made on RPG creator 2000, the one below RPGXP.
Looks interesting and must have taken you a fair while to complete.
Ill have to find the time to really get into it and play it a lot, as it looks pretty good.

My only negitive is on RPGXP you could change the settings on some tiles so that the player could walk over them and they were not just solid so you have to walk round them.
Such as, behind trees, or walk "on" stools in the inn at the first village.