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Reviews for "Line Runner 2"

game mechanics are terrible

Got as far as the plane and I quit, this is just too ridiculous...missiles that not only slow you down but destroy all the speed powerups ahead of you? C'mon...not to mention the jet is already as fast as it is, so bypassing it when it's dropping bombs everywhere is near impossible

There needs to be more beneficial powerups, and I say that because the apple does jack for you

Also the line you draw the character's path, I've come to find out is lax in its trajectory because the mines apparently float at a seperate speed so you end up drawing a line right into the bombs

The bombs also have too wide a contact, one of the levels it was impossible to make it through one of the tunnels without hitting some bombs along the way

Other than that...great graphics and concept

... Well... Sorta...

So... I'm playing the game and as I'm flying along at blazing speeds, suddenly I'm faced with a conundrum. How do I avoid this situation without getting smacked by a mine or some other weapon the enemy is firing at me? Occasional failure is understandable, if not necessary for a real challenge, but 9 out of 10 times i find there is no way around this predicament, get slowed just before the finish, and fail. The portals are particularly useless I believe. especially when you have a power-up, such as a shield (in reference to the 'Santa race') with said portals and just because a teeny bit of your head touches the top, or a single toe touches the bottom, you are flipped with no power-up. But all that aside, what REALLY bit me was you could be cruising at 1 kilo-per-min for at least 10 seconds while the enemy flies by you waiting to get an apple (which would direct you into a mine anyway and slow you down once more) or a ring which seemed to be shielded by several, inescapable mines. I also found it confusing that despite my best efforts I could not defeat the 5th boss. All the other bosses were defeat-able, but the 5th one... I don't know. It's abilities to not only pummel you while beneath it, fire rockets at you from behind with no ability to tell when it's coming and even if you DID avoid it, it destroyed the rings in front of you. What? Well that... sucks... It was quite amazing however, flying by at 60 kilos-per-min and having simple routes of rings, and, for the most part, a mild challenge for bosses. Maybe I'm just God-awful at this sort of gaming, but I find that it is quite impossible to go even remotely close to scotch-free in a level. If you go for a new one, I'd say try throwing in either an ability to speed yourself up (not equal to the ability the rings do) or a minor projectile of your own protecting you from others. I don't think that either one particularly lowers the difficulty all that much, as you'd have to aim the projectile, and the constant pushing of a key to increase your speed lacks the power of a ring. Hope this review was helpful. Overall, frustrating at points but mostly a joy.

Sorry

Not a fan of luck-based games, which this is unless you learn where all the obstacles are.

good

good

good

I would say that it is in the middle...