Good game, but with a few minor flaws
I really enjoyed this game. I liked the dark atmosphere, the landscape, the idea of praying to restore hope, the ghosts...I'm a big fan of games like this.
Most of the complaints I have aren't much different from what I've already seen posted.
The jumps are annoying, but a very minor annoyance once you get hang of it. However, sometimes it seemed like the double jump wasn't working right. There were times I'd hit the button for a second jump and nothing would happen.
Is that by design or a minor glitch?
I don't see the point of the darkness in the caves. Really it just makes the game kinda difficult to look at. Turning up the light in the caves even just a tiny bit or making the main character's field of vision wider would make a lot of difference here.
The need for a map is one point I think I disagree with everybody on. The tunnels just don't seem that complex to me. There were moments early on where I was totally lost, but they're fairly easy to navigate after a while.
In fact, I think a lot of people are exaggerating the difficulty level of this game...
Couldn't quite figure out what to do with the door though. I had all the items, found all the crew and their ghosts (except Chloe, who wasn't dead), but I still haven't been able to go through the door.
Meh. I'm getting ready to play through it again anyway. :)z