A bit buggy but a great idea!
I really liked the hope mechanic in this game. The sentiment and emotion is all there...the game mechanics are not however.
As the character moves around the map, the graphics get really twitchy and there is a HUGE bug when completing the game. The first ending I got was "B", but every time I'd complete the game afterwords, it would repeat the Chloe ending. I found all the parst, items, crew members, and ghosts, went to the flag where you're supposed to set up the beacon, I hit X and it just keeps playing the Chloe ending. Unfortunately, the only other ending I was able to get was "E" due to this bug. If you could fix some of these issues, I would've replayed the game until I got all the endings.
Again, great job on the over all idea of the game, but the design and mechanics kinda fell through. I hope you fix the bugs and smooth out the kinks in this game.