Meh.
A good 10 minute distraction. The game's main selling point of finding random items and fashioning them into unconventional weapons is overrated. You hold down the left mouse button, walk over crates, and outta the blue, you get a new weapon. There were only two types of enemies: Slow, and fast. The only time I ever got damaged was when i fumbled up after running out of ammo.
Impressive graphics, especially in the cutscenes, though. But definitely not frontpage material.