Decent, could be great but some huge problems
I loved this game at first glance. Loved it. Good art, good design, no over the top effects, minimalistic design.
Then I got charged with Sexual Harrasment. For trying to pick up in a game based around sex... Okay, obviously I need a lot of gold. Max charm and work as a salesman. Stressed out! Dead again.
You've said you want the game to "Not be so easy" for the green guy. But for fucks sake, some of this is ridiculous. Having a good run go bad because you got Sexual Harrasment after just coming back from vacation, it's over. You lose so much money you can never make it up (Yes you can do one cleaner job a day, then you die from stress).
There's no stress bar in the game which means the player has no idea when he's about to lose. I once lost in a run where my little guy got laid over and over, hit a dry spell for about 3 days and suddenly he's dead.
Honestly if there was a stress bar in the game I think the feedback you'd get is "Holy shit it goes up WAY WAY too fast".
Not to mention it doesn't feel like there's any real progression. Are the girls linked to the stats of the area they're in? Who knows! You can't figure it out via trial and error because whether she'll fuck you or not is completely random.
You can chat up one lot, get laid 3x in a row then get slapped then get sexual harrasment with absolutely no change in your stats. You can sleep with a girl, come back with Perfume or a Diamond ring and get slapped. There's no rhyme or reason to it.
When coupled with the sexual harrasment HA GAME OVER bullshit and random deaths from stress (when you failed to roll high enough to get anyone to sleep with you even though your charm is through the roof) make the game feel like there's no skill at all, just luck.
Also: Intelligence is completely unbalanced. It takes the most effort to level and then when you finally do have it up enough to use it for a job... Wow, you make a whopping $20 more than a begginer salesman. If you started with sales by the time the Intelligence job was availiable you'd have 3x as much cash and no effort.
So in a nutshell:
-Stats are unbalanced.
-Game feels completely luck based.
-No real save system makes it even more frustrating. You can do a lot better than this matrix
-Sexual harassment needs to be reduced considerably or completely removed
-Money from jobs and interest needs to be raised
-For gods sake put a stress bar in
-Stress most likely needs to build up lower too
Honestly the core of the game is good, I wouldn't be taking this much time out to write this if I didn't think the game could be fun. It isn't right now, but it could easily be. Either make things more transparent, remove random deaths (Yes, you're making a "Simulation" but remember it's also a "Game) or give a way to recover from suddenly losing all your money and dying from stress (At the very least put in a better save system so we can just reload if we get bullshitted).
Art is good, design is good, game feels solid. Just let down by some of what I consider foolish design choices. The idea that if you get a Sexual Harassment within the first 2 weeks you lose try again, surely that can't seem like a good idea to you. Ooh, bad luck, start over!
(Oh and, this is a factor of the constant ridiculous deaths. But can we please, please have a way to skip the intro. It's not that long but it adds up)