Could have been so much more
The bossfights that I played were interesting but several mechanics appeared bland and uninteresting. Then I got past the psychic.
Continually respawning enemies is not good game design. It has never been good. If you cannot name one game where that concept was a good idea then why put it in the game in the first place.
It's a bland and generic game with an uninteresting blank slate protagonist that has no emotion or personality whatsoever.