Aww, so cute
What I like:
1. The days fly by quickly. No action (such as working out at the gym) is slowed down by dialogue boxes explaining obvious things.
2. I like how quickly I could earn money
3. Good choice with the 'Legend of Zelda, ocarina of time' music.
I know this game is just a demo, but these are the kinds of things I'd look forward to in the full version:
1. I want to know why the lama character trying to become strong, smart, and wealthy in such a short amount of time. You could probably answer this question if you added a story mode. (maybe the character is actually an alien who crash-landed on a planet of lamas, and is trying to earn enough money to buy equipment to send a signal an orbiting alien science probe to come and rescue him.)
2. This game could benefit from having some more definite short term goals. (example: going back to the above story idea, maybe the character must first try to create a convincing disguise [collect carpet remnants to build a costume], Then he must build a fake house around his crashed spaceship, then he must get a job to buy chain saws and other common lawn equipment to disassemble his spaceship and use the parts to build a transmitter. Or to go even further, maybe the character could be trying to become a business tycoon so that he can build his own city where the roads and placement of the buildings spells out the words "I am trapped on this planet of lamas, please send help.")
3. This game could also use a villain. Perhaps a suspicious lama is figuring out that the character is not what he says he is. Maybe if the player does too many non-lama activates, the villain can come and fight the character- and if your strength is less than 300, the villain could over power you.
4. You could also use a bit-part character who is the hero's friend who (for one reason or another) stays back at the house/ship. As your character becomes stronger or smarter, the non-playable-character who's loafing around at home-base could give a short speech about what he thinks about this lama planet and how it compares to his homeworld.
5. You don't need to have an over head view of everything in the city. You could have ground-level perspective in front of some of the shops or under a forest canopy (if you ever wish to incorporate a forest)