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Reviews for "AQW Sidestory Ep. 2"

Crude Suefic with a long way to go.

Your animation is pretty elementary. I see a lot of that, but I feel the need to call attention to one point, specifically: Why the hell does every character only have one eye from almost any angle? Yeah, it's a permissible way to omit some detail if we're seeing them at about 45 degrees or more, but facing the camera any more directly than that you are abusing it.

Also, about the point characters with strings of numbers after their names like some kind of screen name started coming up, it started to dawn on me - Is this entire thing just a love letter to you and your friends' self-insert personas? Seriously, that stopped being cool in junior high.

Spex130 responds:

Ok.

My animation, I'm working on, but that just takes practice.

The one-eyed thing is really because the eyes are shaped in such a way that two of of them can't actually fit on one head. I've fixed it in the next one, but for this one there was nothing I could do.

Also. The characters in this animation are from the game AdventureQuest Worlds. When I first started animating it, I asked for volunteers from the game itself. Those who volunteered would either be seen in the background, or play a small part, or even a large part, in the story. For every single character in this animation (minus Spencer. He's from the original AdventureQuest), you can look up their Character pages on AQ.com, like mine, Blues V, or J2K3. Aireth101, Sirath, Swordmaster XII, and all the others also gave consent for me to use their usernames and looks.

I'm sorry for the lengthy rant, but I didn't want to leave that misunderstood.

Thank you for you constructive criticism.

- Spex130