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Reviews for "Kalevala"

I've got to say..

Really unique story,
The game itself is really easy, but to get the in-depth feel for this, you gotta slow down and actually read the text.
Graphics are rather nice and simple,
Anyways, 5/5 10/10 in my opinion.

KimboRambo responds:

Thank you, I'm glad you like it.

cool

Thanks for including one of my tracks in this! This game is pretty addicting and is not that easy. I not only want to get to the next part to feel like i can beat it but i also want to see the next part of the poem. really cool idea and i'm glad i stumbled upon this. I also really enjoy the graphic colors, very appealing!

KimboRambo responds:

Awesome, I'm glad you liked it.

Nice idea for a game

But could have been performed a bit better. The story and the game itself were really unrelated, which made it hard to appreciate any of them fully. Try to focus the point of the game a bit more. Also the text was really distracting when trying to pull off a precis jump :/ And one thing to fix if you feel like it - the game can be completed by holding the left mouse button while dragging the mouse to the far right of the screen. You will fly by all of the checkpoints with an exception of maybe one or two checkpoints. Other than that, I must say it's a really nice sidescroller. It reminds me of Megaman somehow.

KimboRambo responds:

Thanks for the review.

You know, I actually implemented a scrolling background that featured images from the story. So you could both see and read what was going on.

I decided against using it in favor of the black background because I didn't want to distract the player with other peoples interpretation of the story.

You're probably right about it being a bit difficult to time jumps, that's on me. I conducted no testing whatsoever on this "game" so issues like that are bound to pop up :)

Not really special but it works well

I dunno, i find it hard to concentrate on reading when im doing jumping. Also, its easy to do "speed-runs" by clicking all the time while scrolling right as much as possible.

Kind of fun, but as a storyytelling device... im not sure.

KimboRambo responds:

I know all this. The reason I kept "speed run" is so that you can move between verses more easily. Like if you missed a part of need to catch up to where you were before.

Even if you didn't like it, at least you recognize that it's a storytelling device and not a game in the classical sense. Thanks for the review.

Average

Eh, the game was pretty average in all aspects. The content of the verses was more interesting than the gameplay, itself.

But my goodness...what a horrible attitude you have, given your author commentary.

KimboRambo responds:

Yeah, I kind of do. I posted this on kongregate yesterday and everybody hated it. So I figured if you're gonna hate you can just go somewhere else you know.

I'm not really an asshole, promise :)