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Reviews for "Wrath of Anubis 2"

:<!

So hard ; ^ ; I wish we were given there lives instead of one...
But I guess that'll take away the challenge of the game.

Nicely done. Love the spritework.

very difficult.

This would have been a great game if it hadn't been for somewhat sticky controls and too much difficulty. Unless the purpose of this game was to piss people off. Kind of like those Japanese shooter games that spawn millions of bullets to avoid.

NICE

much improvement on the last version.
i can get addictid to this just like the last one.
just love these kind of games.
challanging and still fun :)

pretty hard!

but quality.

Not quite as good as the original

I didn't find the controls in the first one to be problematic, but it's nice that you gave the option to customize controls to players. The graphics are essentially the same as the first, which is fine. But some of the gameplay elements and/or controls seem to be slight downgrades:

1) Mummies now respawn out of sarcophagi after being destroyed. Usually these sarcophagi are placed in corridors with low ceilings and other tight spots to artifically increase difficulty.

2) Bats are no longer able to be destroyed by jumping on their backs. (If I'm incorrect about this, and it's just the bats in the first area that are like this, then the sprite design of the "deadly" bats needs to be made more distinct; for example, make them enshrouded in gas.)

3) Double-jumping seems extremely temperamental.

I enjoyed the first game a great deal, but these changes make me very disinterested in the sequel.

Canadian-Jeff responds:

2) Spiked bats are blue to distinguish them from regular bats. I haven't encountered a glitch about this but if it's not showing up right for you, please let me know.