awsome
awsome /point in click game
awsome graphics
good game play
awsome
awsome /point in click game
awsome graphics
good game play
Neat one
Smart little escape game. Everything kind of speaks for itself, so no need for hints and tips, that would just spoil the challenge. The cursor changes when you can click stuff and items were few enough to be easy to use.
Great game!
good but hard and short
it was hared and it needs to be longer
Hmm... OK, but needs a little more.
The game looks good, but the controls aren't very user friendly. I managed to figure it out, but only by clicking just about everything. There are no hints, no instructions, no guide (apart from the walkthrough, which ruins the fun once you read it.) I'm not saying that you shouldn't have a walkthrough, I just think there should be some sort of spoiler-free guide. Preferably in-game. For example: the "rush hour" type puzzle could use a little something that says "It looks like I can slide these pieces around" or "I think I need to get the round stone to the [goal]" Something to tell you what to do.
Another example is: (this is what got me stuck) when you try to open the stone casket, it says "I wonder if I can use something to open this"
Personally the "i can't move this with my are hand" made me blow off the casket as a mere decoration.
Finally for the walkthrough, you put the steps in the wrong order. 8-12 should happen before step 5, which makes a couple of steps redundant.
A walkthrough is supposed to be the LEAST number of steps needed to win.
Oh, I almost forgot. you should add a little something as a "key/legend" of sorts, for those who can't seem to grasp what the cursors mean. (they aren't stupid, just challenged for a few seconds. happens to me too)
To summarize:
Add tips
Add a legend
Make sure dialogue is accurate
Make sure walkthrough is efficient.
2 stars higher if you fix those
1 star is just because i found the puzzles too easy.
The last one... 10 stars are for the best, exceeding expectations.
Good luck!