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Reviews for "Gravity Hook HD"

Good, but a bit ridiculous.

Really, must a climbing game be this difficult? The physics might be a bit more realistic, but I felt myself losing far too easily. Climb games should rely on twitch (a certain amount of physics too, of course). If you put a grappling hook in my hand, I'd like it to be whisking me upward, not swinging me to my death that I could've had quicker by falling.

Still, I have to give it a 4 for the graphics and engine, which might be better suited for a true platformer.

One thing that really irks me today...

Okay, please forgive me if this sounds a little rude, but PLEASE, explain the controls of the game on the author's note or in-game even if it should be easy to figure out.

So far I've figured out that blue explodes, that clicking is how you shoot your hook, and that too far away causes you to still fall; fall out of the screen and your toast. That's it; I dunno how far the hook can go before its too far, I dunno if there are any other controls I'm missing out or anything.

The concept is great, the graphics smooth. The above problem is the only real one, though figuring this stuff out is possible. Also, if there are other things, what about power ups? Temporary jetpacks, temporary hooks that allow you to reach longer or shoot you further?

Pretty good game in all.

This game could've been awesome

The game was pretty cool but one thing that majorly pissed me off was the fact that if you shot too far you'd still fall. If you can grab onto the green ball, it should lift you forward. Just make the chain shorter. Also, you should put power ups and such to progress farther upwards like a jetpack or extra-lift grappling hook that launches you farther up for a set period of time. Has good potential, but needs a few fixes.

Prefered the original

Despite the graphical update, this game lacks the charm and the simplicity the original game used to have. The slight gameplay changes are rather annoying (I widely prefered it when you were able to hold the mouse button to use the hook, because it allowed faster reflexes, more movement and the game was more ergonomic that way, the gravity is too strong compared to the original game) and the bombs addition is passable.

It would have been much more worth the play if a retro mode was available on startup.

physics are complicated but it's possible to get used to