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Reviews for "STREEMERZ"

damn

fun game...But really hard for a human like myself

If this had been a NES game...

I would have bought this in a heartbeat. Tons of modes, a challenge level reminiscent of some of the NES' best platformers, and just really addicting gameplay would have made this a classic back in the day. i had a ton of fun with it, and I'll no doubt come back to play some of the speed run and challenge modes.

Great work, looking forward to seeing more of your work in the future.

A PIE IS DETRIMENTAL TO YOUR HEALTH AND WELL-BEING

Lots of funny quotes and gameplay that's hard enough to keep it interesting, but not too frustrating to make me scream in anger and throw my comp out the window. Sold.

WAT U SAY

We've been lied to!

Guys, we've all been lied to, but thanks to the Internet, I can now spread the truth. You see, I've just downloaded the rom of the jap version of STREEMERZ, ("Kamikage no Densetsu", or "Story of Kamikage") and all the graphics were different, among other things. From the bits of Nihongo I could get, the original story was about General Yamamoto, the man overseeing the attack on Pearl Harbor during WWII, sending special agent Kamikage ("God's Shadow", or "Shadow of God") to destroy a secret, uncharted US military/scientific platform in the middle of the Pacific that would have prevented the attack from even happening. You actually had a few guns (with pickups laying about), but I guess they removed them to make the game harder on us renters (heh). The "balls" were actually mines, the clowns, US soldiers, and the game had blood, too. I could never get to the end myself, (I ain't that good of a gamer, even with save states, hehe) but some walkthrough of the original written in simple enough Nihongo told me that at the end, you destroy the platform by planting explosives, and the following attack actually succeeds in cowing the US away from retaliating, even leading to Hawaii actually becoming a japanese province (alternate history much? heh.)

So yeah, we've been lied to, but I kinda get why relocalization did it. Anyways, hope that shed some light on the weirdness in the US version, and remember, FF3 was actually FF6.

-March 1997

***

Hehe, couldn't resist. Yeah, for those who can't tell, it IS a joke. Awesome game, man, you managed to make it undoubtedly feel like Bionic Commando without 100% ripped off gameplay. I could also feel some Mega Man vibes floating around in the music and the setting of this huge tower. I'll have to actually clear it once I get some more free time hehe :D

Awesome

Great game. Period.