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Reviews for "Castaway"

great

Nice game. I like the audio and graphics. Overall very nice game. AND MAKE A SEQUEL!!!

Its a great game but...

I really would love to play this game more but as others have said the item fetch quests are way to long i been playing a while now and i have gotten to lvl 6 and i still haven't gotten all the Beetle Shells for the shield quest its way to long and makes the game boring when u have to sit and kill the same mob for over an hour tryin to get all the quest items i would like you to update the game with a better drop rate for the quest items that is pretty much my only complaint but its a big problem for me other than that the pet system is pretty nice and the graphics are great im gonna give u a 10 cuz this game is really nice and the work u put into it deserves nothing less just needs a better drop rate for quest items i would love to see a sequel

Love it.

The game is brilliant. I do have one bug to report, sometimes when you stay the night at the inn, your pet's health won't be restored. A few suggestions for the sequel (should you choose to do one), if you decide to keep the isometric view, allowing to see through blockage would help a lot. Also, more bag space would be perfect. Also, and I'm sure this goes against your original idea a bit, if you could add permanent pets, instead of having to hatch a new one everytime one dies. Thanks for making this wonderful game, hope to see more in the future.

Impressive.

It had a tinge of the Final Fantasy element which is bonus points in my opinion. It had a relaxed feel to it even when attacking.

All in all, it was an excellent game. The only things that slightly pissed me off were:
1) The Damage System - Low damage from rookie enemies is an essential part of an RPG, but when I'm level 5 and a level 2 snake can snuff out half my damn health points with a single attack, something is seriously wrong.
2) The controls - The controls were incredibly choppy. When turning, there is a 1 second delay that can cost someone dearly.
3) Respawning - At first it was okay, because everyone's trying to level up. But once you hit snake central, you're in trouble.

These things are fixed easily:
1) Lower the power of low-level monsters. Find an average and keep it there, nobody wants to fight a god right off the bat.
2) Smooth out the changes in direction. Shorten the delay, it should be a split-second movement.
3) Once you kill the monsters they should stay dead until you exit the area and re-enter. Otherwise make them a random encounter.

9/10 5/5

I love it.

Please make a sequel. this game is great!