sheesh! that was hard, but not impossible!
i figured out how to beat it, but ending consisted of a war of attrition. gaining a lil ground and trying to hold it while catapults pummel castle (and hope to kill it before units get overrun).
my score was 1 hour 14 minutes on impossible.
wish it gave something more than a win. maybe extra powers for next game, etc.
No sir, I don't like it
It doesn't strike me as particularly original, innovative, or for that matter, fun.
it was a well balanced game, however there are a few points i would like to see added:
1. more maps, where you carry over your xp and attack on different landscapes.
2. hero level to unit cap addon. if your hero is lv 1 you get 20 unit max, lv 2 25 ect...
3. have a bit more classic fight. human vs orc for example. and each class get their own perk (human - 10% off of all units and orc, all melee units get +10% damage.)
all in all, this is a great game. a bit of tweaking will make this game a outstanding addition to the NG game collection.
The game is much cool it's easy and fun