Nothing to get excited about.
I played through the entire thing, and after I waded through the HitTest and control malfunctions, I realized it was nothing more than 10 or so levels of repetitive platforming. Not to say it's not a bad idea, and could potentially lead to a sound game with some work, I just wasn't impressed. Perhaps add some sort of puzzle or enemies to ramp up the difficulty?
Good job on getting a smoothly working version, the animations were very crisp, but try to work on the gameplay.