00:00
00:00
Newgrounds Background Image Theme

ArkyonVeil just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "The Last Evasion"

Hard, but not bad.

This was hard since that damn little ship went really fast and the steering was different from what you would normally expect. Still, it is one of the best avoidence games I've played. 5/5 10/10 and faved.

good

needs a weapon

vonWolfehaus responds:

If I added a weapon, then it wouldn't be an AVOID game. If you do not like avoid games, then please don't review, rate, or even play it.
Thanks.

Good game.

I liked the game. It was difficult, but that was what made it more enjoyable. My only problem really was that the spaceship's little green ball was so small that it kind of blended in with the stars and other crap, so they were hard to see while trying to dodge asteroids.
It would've been more fun if we had a weapon of sorts too, just to destroy asteroids and spaceships for a little points boost.

P.S. @ trapperjohn - #2 glitch - I don't think it is a glitch. I think he made it that way so that you would continually go forward (up), because I flew for about a minute up and turned back and there were a bunch of spaceships with automatic lazers.

~Jon~

vonWolfehaus responds:

Thank you! I will change the bullets to be more visible next time.

LOOL WOW

Dude this is wicked....i cant even blow up the asteroids.....damn lol

nice work. be for fun with some explosomsionisms in it.

Pretty good

Following the flixel trend? Good, its great for games like these.

I found it to be too difficult, I made it to the parts with enemies only twice.
Theres also a surprising amount of glitches.

1. If you hold the up button when you restart, you go straight up, with no obstacles, and the word go stays there.
2.if you go up for about 3 second, do a u-turn, and come back to near the ground, roughly 7 enemies with full autos come out of no where.

vonWolfehaus responds:

I couldn't reproduce the up button glitch you mentioned. Could you PM me more details?
#2 is not a glitch, I specifically designed that to happen to keep players moving forward, as Jon1397 pointed out.