00:00
00:00
Newgrounds Background Image Theme

kyzakay just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "The Running Clone"

Well...

Bluntly = fun for 3-5 minutes
The long version = While the music superior and graphics are interesting I can't say same for the gameplay. It is fun to match the buttons and listen the "Not-Damien-Kiligan-from-The-Running-
Man" comment how much you suck and how much he is getting money for it, it gets boring after few minutes. Really you are just repeating the same process over and over again with very little to no variation at all. And it's difficult too, just on the border of begin to difficult to be enjoyable. The reward of completing a level isn't worth it, apparently a commercial describing how much the future sucks and that The Running Man- sorry, The Running CLONE is number one the tv-show. Health system is realistic, you lose health, you're not getting it back. While it makes sense, does it really feel like it could be fun? Overall this game is just a endurance test, see how long can you keep it up until you fall asleep on your keyboard. The music, art and design is nice to look at but it's not enough to make this interesting for more than a few minutes.

How 80's

The animation and style was attractive, and the voice over was really cool.

But the reward was limited to 3 repeating commercial breaks, and sarcastic comments from the host.

After the first min. of playing you've seen everything you're going to see.

The only thing that changes is a slow increase in speed.

The biggest thing I thought to be missing was a healing factor. After collecting enough points, why not be able to spend them on lengthening the duration of play time? Also, something to break up the running once in awhile would be a great award.

fewafj;w

Really good stuff here. The overall style in gameplay, art, and story is deliciously coherent, identifiable, and just *works*

Gameplay itself was simple, but challenging enough and certainly engaging, and the art was excellent (though the transparency of the clone irked me a bit), but I think the standout part of this game is the worldbuilding and the methods used to establish this alternate clone universe. The commercials and intro were a great alternative storytelling method-- kudos to the engaging voice actors! -- and oh, thank god you installed the 'skip' feature-- seeing them once or twice is enough.

Additional stuff I would've liked to see: difficulty selection (speed, complexity of arrow sets) and more diversity in actions taken. Perhaps get some two-handed action in the sequel? :D?

Great

amazing artwork, great sound. and the guy reminds me of the joker. lol

dude!

this was really creative i like noce job