A very enjoyable defense game
First of all, the praises! I liked the original games and I love the style of this one. The art is very nice, the sound is soft and of good quality and the whole music just gives it a nice, clean and crisp feel (a lot like Spore). The quality was solid and the whole game was well conceived.
However, having said that, there are a few points that bugged me a lot.
- There should definitely be an ability for the towers to "target" a certain enemy that you want. For example, like in Bloons TD, have an option for your towers to target the first, the last, the strongest or the weakest enemy. There is nothing more frustrating than to lose a "perfect" victory a few rounds just because a ghost slipped past and your towers were busy shooting other, less important stuff that are stuck in a maze.
- There are a LOT of tower defense games and they all have pretty run-of-the-mill towers like normal damage, splash, slowdown, anti-air, etc. Although I loved the idea of the Megatowers (and mega mega towers), I feel like there should be more tower types and more original ones with more special abilities or something. Look into that.
- It would also be cool to have different looking megatowers or a little guide to see what kind of combination gives what kind of towers.
Other than that, a good enjoyable game!