Very Unique for the Platformer Genre
I really enjoy platformers that take the time to create a place that takes things as a given - the giant computer, the various aline NPCs, and the magic gems. Of course that all makes sense, right? Normal, everday things. The game throws you in there and says, "Go!" Catchy theme music, too.
The leveling up aspect is great and creates a unique timer for the game. For all the people who hate losing their skills after combat, 1) it's not too hard to get them back, and 2) where is fun if there is no challenge? It was the threat of losing my levels that kept me coming back and wanting to beat the game.
Keep it up! Looking forward to the next installment!