00:00
00:00

Reviews for "falcon wing"

Not bad

Overall, pretty good. nice graphics, smooth controls, each enemy type felt reasonably unique, and of course the concept itself was very easy to understand. My suggestions:
First off, once the player gets all 3 specials, the game becomes very, very easy. There is almost literally nothing the enemies can do. All the player has to do is keep one special going all the time and (s)he's basically unstoppable. Maybe make the specials more expensive or increase the charge time on them?
Second, a repair "upgrade" is pretty much essential, otherwise there's nothing to spend money on late game and it prevents early game mistakes from becoming game-breakers.
Third: I'd recommend throwing in a few more durable enemies, something that appears less often than the other enemies but can survive at least a few seconds of exposure to a special, just to keep things more challenging. Maybe like a mini-boss? Just a thought. I'm addicted to boss battles.

A bit too easy

I found that the game was a bit to easy. For two days though it is very good. But really it should have been either a lot harder, or it should have more upgrades and stuff.

Fun...

But difficulty curve gets out of control

donĀ“t rush it

This game had a lot of potential, you should have spent some time with balancing the difficulty.
After 2 minutes you have enough money to buy every upgrade after this you sit in the middle of the screen and spam random 123... and to my surprise this game had an "mission accomplish" screen.... but somehow i doubt there are many player who have the endurance to play it so far.

deckai

Simple

This ship desperately needs a smaller hit box. I understand your whole "no more than two days" way of thinking but this could have been so awesome.