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Reviews for "The Space Game: Missions"

an amazing followup.

difficult though it may be, it is an amazing continuation of the space game.
i miss the submodes - the wave mode made the original very entertaining after the endgame.

perhaps some more modes could be added in (another wave mode, defend the shuttle/station, superasteroid, etc), but as is the game is amazing.
5/5, 10/10.

Darn, this is hard.

That's what also makes it so entertaining. Not one of those lunchbreak games, you need a weekend to complete this! Also, wasn't the original TSG submitted by user CasualCollective? Why make a new one and add a 2? But i digress..
I'm halfway through, loving the repair missions (those drones are fun to watch as they repair) - afraid to even try the medium difficulty!
This one goes straight to my favorites and a 5/5 and a 10/10!

This is great! :3

And I love it even more since my high school thesis also involved space stations and asteroid mining ;D

Gotta luv it <3

copy or stolen

i played this game to , and don't see any visual changes , it's probably just a fix or expansion pack so consider telling everyone what's the diffirance, but the game is fine.

CasualCollective2 responds:

AUTHOR COMMENTS
21 NEW missions: Defend, Repair, Mine, Survive and Kick ass!
4 Levels of difficulty to select from.

Very nice

This was a very nice addition to the previous game. It would have been nice to see such things as laser linkage though, as well as some more features. Perhaps a warp defense survival mode?

This is an excellent time waster that you can play for hours and hours. Some more suggestions for the future would be a large asteroid with unlimited resources, limited by the amount of miners you can place around it (useful for missiles), it would be fun in a survival mode game because missiles are useless in those.

All in all this is an excellent submission but some more innovation would be nice. Customizable AI for instance, why would anybody set THELs to fire on small fighters when there are pulsers to do it instead (and conserve energy) and some new structures like a carrier (which might even be able to move) that would send out fighters in a way similar to how the repair bay works.

I have a bunch of ideas and you can consult me if you're really interested through PM :D

I hope this helps and I look forward to a Space Game II.