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Reviews for "Vector Boom"

good but...

i had fun, good graphics, great original shooting style, but it got repetitive, and was too easy, still good though

Powerup goes overboard, but overall nice.

The Max Power was a tad overpowered, at least for how often I seemed to get it. It would be better split into other things like "Infinite Energy", "Max Radius", "Extra Damage". The last stage proved to be disappointing although it looked like it would be epic. Because I got a Mac Power just before it appeared. As I realized it was one massive ship, I just fired like crazy and it was pretty instantly dead.

But aside from that one powerup, I enjoyed the game's mechanics greatly. I played through the whole thing, and particularly enjoyed the tactical thinking required for good energy management and destruction.

cool

very inventive way to to destroy enemies, makes you think. nice gameplay, smooth controls, good looking.

Pretty nice.

The boss was a let-down tough, too easy. it really dissapointed me, didnt even take me 30 seconds to pick him off.

Nice classical space-shooter, and also probably one of the first ones on newgrounds.

I don't know if it may be an issue caused by the NG player, but if playing on anything close to fullscreen, the enemies spawn and shoot from outside the screen, making it impossible to kill them before they already started shooting, which makes stages with those yellow ships with purple lasers almost impossible unless shooting a charged shot to the edge where they are.

However, I managed to "fix" that by playing in windowed mode and having the game cover only about half my screen. It seems the game's window size determines where the ships spawn, so making it smaller I actually managed to get them spawn even close to my base, where they just started moving toward me, giving me plenty time to shoot them before they fired their first shots. So if you encounter that problem of unreachable ships, make your window smaller and it may fix that issue. I had no more problems for the reamaining stages , and even on survival mode I managed to get the medal on first try with a score of 300k+.

Some tips for the gameplay itself:
- shoot bigger shots at clusters of enemies, preferably those that shoot back, priority are the small yellow ones and the big purple ones, because their attacks deal most damage.
- don't collect the power ups immediately, but wait until a fitting wave spawns. Shield for shooting ones, max power to spam into all corners for cleaning the screen quickly.
- shoot the bigger ships with little rapid shots, that's more effective than big ones.
- those floating mines that pop up sometimes summon a wave of rockets if you destroy them, so don't shoot them if there's already plenty enemies to take care of.
- if for some reason you get stuck at a wave, you may want to restart the campaign and "farm" exp on the earlier stages by leaving a big red ship or a cluster of small ones alive and repeatedly shooting at their projectiles instead. You get exp for that, which will be money in the upgrade menu. Keep that up until your health is quite low, even then you should be able to finish the early stages, since you barely get hit there if you play smart.

By the way, half those tips can be read up there in the game description, but I know how easy it is to ignore it when starting a game :P