kewl game
It's an alright game, just gets too hard later on in the story. Couldn't beat it.
kewl game
It's an alright game, just gets too hard later on in the story. Couldn't beat it.
Pretty damn good
It was a great game, and it's very original. The soul collection thing makes you pay attention, and makes it even more different than the other games. The only thing is that it is a little hard when you are about to let a guy get through and you can't do anything about it, and the towers don't do enough damage, even with upgrades.
But overall, it was a damn good game, nice to see people thinking of new ideas and putting them to work.
It need Severd Savior Music!
Great game, it needs more agressive music, oh and the "draw to summon" system really is cool!
Interesting
Good game ish. I am glad to see finally some innovation. I really really like the consept of the "draw to summon" system. I think its a good idea and in genral it works without any problems. My only problem is, when you're under heavy attack its annoying to have to perfectly draw the symbols. Aside from that I have no complaints about the system. Also the having to grab the souls when you kill the monsters is nice in theory but is somwhat of a pain. Now to the actual game. I found it decent. Its just another TD. The animation is if-ish. Standard grid based tower placement system. No real unique enimes. decent, not bad at all just not amazing.
7 out of ten for the game. Plus 1 for the fancy "draw to summon system"
8/10
Interesting
Very good and interesting idea. I really liked it.