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Reviews for "The Factory!"

expand on it

this game is boring for me, but don't get discourage by it. you should increase the spawn by at least 3 times to give it a challenging feel, and you should make the mouse more responsive. not the best one i played, but this has potential

pier-guillen responds:

Thanks for the advice!

It does get challenging, but not until about lvl 11. I guess many people get bored before getting there.

kool

fun but IMO it gets repetitive fast

pier-guillen responds:

The point was to make a game as simple as possible, so I guess many people would find it repetitive. My next game will probably be more complex.

Thanks for the review!

Hmmmmmm

Isn't the game supposed to make you think quickly on the fly and work things out in your head? But nothing happens even if I selected the wrong paddle number, I can just keep them bouncing all day long (which isn't hard) and slowly cycle through all the numbers, heck I even tried just spamming left click and swishing the mouse back and forth, and managed to get pretty damn far without dropping a simple gear.

Something ought to happen when you select the wrong number! Some sort of score penalty, or the gear changing size, or some other effect, go think it up! Otherwise there's just no point to the game, and as others have mentioned, the pace of the game is painfully slow.

Nice idea but didn't hold for long

You did this really nicely but its not my type of game.

Combos are waaayy too hard

Its fun, and I can stand playing it when waiting on something...or when Im bored, but the way the gears block eachother annoys me to no end. Shouldnt they fly by eachother to make juggling easier for the player? The dividing idea was alright to me: it adds challenge to a simple concept.