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Reviews for "Hex Empire"

Very good game

One of the main reasons why I liked this better than risk is because very little luck is involved i.e. no dice - the stronger army wins. It makes the game more strategic like chess rather than say monopoly (where there's stratergy and luck involved).

I liked the special features like sign a pack and make a speech and I liked it out how your enemy would betray you (often at strategic moments).

The graphics are pretty good and pretty fluid and the game had a nice feel to it... with the little comments.

The only major problems I had with it is that a lot of the strategy (especially on hard) was where you place yourself. If you chose the worse position on some maps there is no way you could beat the enemy and if you chose a good spot there's little chance of you losing once you've got to grips with the game. So in a lot of occasions I felt the outcome was predetermined from the outset. Perhaps giving the player more starting troops if there's no towns in his immediate vicinity could be a way to get past this. It's not really a huge problem though.

The AI was generally quite smart, however I felt sometimes they were a little lax in defending the capital (and especially their starting capital). Making it quite easy to slip a couple of tanks past their troops and killing them all. Sometimes the AI struggled to push through your forces even when they had the weight of numbers.

All in all a great game.

The reason

This is the reason i nearly didn't get my Physics assaignment done.

Excellent

Very good game its one of the easiest to learn and play risk-like flash games ever.
just one flaw is that you need powers you can use like a artillery strike or a airstrike

Basic, but mostly satisfying

I beat Hard mode in 29 turns.

Almost everything is perfect. Two suggestions:

1. More features, such as powerups, story mode, multiplayer, etc.
2. Smarter AI

I'm very impressed

You took a simple concept and made it awesome. Big props to you guys. Especially for the hex programming. I know how hard that stuff is, cause I've been messing with it m'self. I'm on my 3rd/4th iteration of the area code, tryin' to make it more efficient.

Fun game, good concept, clever programming, you guys get all my 5's