Too easy
Total cakewalk, except for a few cases of cheating the player out of needed information with camera, needlessly requiring super human reflexes and bruteforcing of puzzle passwords. Redo the level design, not a single level was good.
Too easy
Total cakewalk, except for a few cases of cheating the player out of needed information with camera, needlessly requiring super human reflexes and bruteforcing of puzzle passwords. Redo the level design, not a single level was good.
Nice game, bit too easy
you could have put beter controls.
Everything else was good. Liked those numb walkers an the battery zombie episode was fantastic^^
My neck is sore.
I played through the first level, and while the gameplay is very enjoyable, my neck grew too sore to continue. Having to keep my neck tilted in order to properly orient the controls is akward at best. Add in the facts that the controls are rotated opposite the standard (generally, diagonal games have the up arrow coorespond to moving the character up right - this game has it move the character up left) and that this game would have functioned at full strength with a top down perspective with no diagonal rotation required, and you get a deal breaker.
Meh
Im giving it a 7 because i liked the concept of it but it was all too easy also maybe next time you can make one with less confusing controls.
Could have been better
The only real challenge is that you've made the controlls crappy. Any game is hard when the controlls are hard to get. Once you retrain your self for the diagional grid the game is really dull. Sorry but I just don't see the appeal.