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Reviews for "Lucas Chronicles Eps 1"


You took me by surprise with that one. Sonic is usually a platformer. You're breaking new grounds! (haha, I crack myself up). Ok, here goes:
-Music is very loud, and still much softer than the battle sound effects. Look into balancing everything to a closer level, and a softer one.
-During the cut scene, the buttons are very... well, we made stuff that looked like that in a High School class. Maybe put an arrow on it, keep it in the same spot every time, shoot for some design and consistancy. While its great to change designs slightly between characters, you don't have to invert everything. The massive character picture (It's not a bad thing, trust me) makes the speaker obvious, and you don't need the whole dialogue window design to change as well.
-Battle was very one dimensional. Maybe have intelligent enemies - ones that use stronger attacks at the beginning and weaker ones after you're damaged, or the other way around, to make battles interesting. There are many ways to mix up a boss in a battle, simply by planning his attacks. Be creative, not random, with it.

I can see you put a lot of effort into this game, and I admire your dedication. This game shows much promise, and although RPG's are certainly not my thing, I will certainly look forward to seeing a sequel (or edits =P)

SoraMegamanSonic responds:

Yeah, I'm still trying to make platformer games but... I suck.

Sorry for the music being loud and the soft sound effects... I'm still trying to balance them out.

I suck at making dialogue boxes...

Yeah, sorry for it being an easy fight. I'll make the next ones a bit harder.

not what i expected

it was highlited green so thought it would be good... but it wasnt. the music was the most annoying ever, and so loud! and was so anoying havin to follow the chat with your mouse from one end to the other to skip the chat, which i didnt even bother readin (skip button would be nice)... and after all that the game was poo, really easy and only one fight, and the lack of attacks was poor.

SoraMegamanSonic responds:

Sorry for the music and effects being weird, I'm still trying to fix that. And I only placed the next buttons in the opposite direction to avoid skipping any dialogue.

And the reason why he only has about 2 attacks, because it's only episode 1 and he's at level 1. In the future episodes, I'll add more.


I HONESTLY CAN'T WAIT FOR YOUR NEXT INSTALLMENT....but honestly this was really a let down I mean why didn't you start off straigth from the beginning saying this was only going to be like a Demo then I wouldn't have got my hopes up thinking 'Wow this is going to be exciting" instead only to find out it's ONE BATTLE!!!

But all in all great writing/sprites!!! Kudos ^_^

SoraMegamanSonic responds:


I thought it was fun.

Yea so, I liked it. Are you gonna release more and possibly longer ones?

SoraMegamanSonic responds:

Thanks. I will release more of this cause this is my main flash series for now. It's only one battle because it's much like the Sonic RPG series. But yeah, I've made episode 2 a bit longer.

Not bad

The music wasn't really my style, and maybe you can add an option to change the games screen size? i personally have a Mammoth monitor and it game was smaller then my hand ;p But overall its not bad! ; D i give you a 3 for effort and a 2 for helping me pass the time

SoraMegamanSonic responds:

Yeah, the music's not really all that good, Flash just won't read the good ones.
Well, if I made the screen bigger, it might decrease the speed. But thanks.