nice design and assumed story
lol
nice design and assumed story
lol
Knew it
At credits I knew there would be another door. Went through it and thought:
FFFFFFFFFFFFUUUUUUUUUUUUUUUUUUU
Fun game though. Got pretty tricky here and there. Couple times thought I was doin unintended stuff then it turned out it was how to beat it. I thought one level had 2 ways, both very hard though and the first way I tried I was at door+unlocked but nothin, so some people might think they got bugged.
Couple times when I jumped got bugged and moved to random spots.
Mostly just when I dropped a light while jumping, but once or twice for no reason.
But I repeat. Was fun.
53\/3|\|
seven
Tricky but great
A little frustrating but i really liked it
This is a great game, but no end in sight...
...dude, I have been playing this game for about two hours now...and I see no progress or end in sight. The puzzles are challenging, but there is not really any incentive to keep going after a while. No story development or gradual reveals of what happened to this person. Could have been much better. Check out the Mateusz Skutnik games like Submachine to get an idea of what I'm talking about. The same eerie feel and relatively the same puzzle problems throughout, but there is a gradual development of the story as you go. Much love though and keep it coming bro. You obviously have made a lot of fans here on NG. Peace!
all the story is developed in the first few and last few levels
we're rectifying that issue in the new full version of the game