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Reviews for "dragBall"

High score

The game was fun.
But I beat the game in 17 seconds.
#1 on the leader board

fun!

hard! good time killer

good game

good game i enjoyed the difficult puzzles and creepy eagleeye woman talking.

one thing i dont get though is that people completely misuse the helpfull/useless review buttons at the bottom right. they are for telling the person who wrote it that they have helped them out in some way or saying wow your an idoit
example:

"bla bla bla"
by: thatguyeveryoneknows
date: 2 hours ago
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I LIKE BANANAS BLARGESNOPHENL!!!!!!! C**K F**KER YUMMY YUMMY!!!

thats useless
(belive me ive seen it before)

while:

"bla bla bla"
by: thatguyeveryoneknows
date: 2 hours ago
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i found a list of cheets ofr anyone who is having trouble

(list here)

thats usefull

but people have been using the useless/helpful button to blam people that dont share the same opinion as them like if you look a few comments below me you will see a comment of a guy that really lied this game but was marked usles by people who didnt enjoy the game while his review was neither useles or helpful but it was his own opinion.

thats all i have to say...

P.S sorry for taking up half the page

You're no toot oriole, either.

Having a lives limit makes it go from fun puzzle game to frustrating chore, which is why I stopped playing when I got to the precision-aiming puzzles in Set 3. Having to make these precision aims with the mouse was frustrating, I'd almost prefer to manually set the speed and direction with sliders because the controls make it more reflex than puzzle. Finally, the game lost points in my ranking because you seem to have forgotten something important:

YOU ARE NOT GLaDOS.

Interrupting me after every puzzle to tell me that something happened was rather annoying, especially as I already knew what I did wrong because I read the tutorial before starting. Yes, there's a tutorial, I got it. I read it all before even clicking on the start button, and then you tried to show it to me again. I'm at least glad you let me skip it the second time. But the combination tutorial before playing + tutorial again before REALLY playing + in-game tutorial that fails to be the guiding role of even a twisted mastermind A.I. = no incentive to keep playing the difficult puzzles with hairpin trigger timing.

All that being said, the puzzles themselves were great. You got points back for great level design.

wrote while waiting for ball

good physics, but a MAJOR issue is that the ball slows down... is this to make it so people reset instead of waiting for it? and when the ball is moving slow it would past right through the blue circles.... just some tweaking to make it more friendly to replay..... oh wait i get it once you have used up your bounces you can't hit the objects anymore... instead of that you should make the level reset instead of putting '-' in the number of bounces box.... i am fine being average. game over