OK, first the bad. There are a lot of these marketable flash games coming out, and somehow, they feel very much the same. They are too forgiving of mistakes, pretty flashy in graphics, and deficient in gameplay, usually lacking variety, and always lacking originality, except in artwork. In addition, they usually get panned on Newgrounds because the pieces posted are so limited, and people feel cheated when they put time and effort into playing the game only to be deprived of the reward of accomplishing anything, unless they pay for the full version. Nevermind whether that's fair.
That said, here's the good. This one stands out for the variety in gameplay, and for the expansiveness of the section you made available for free. There are some fairly inventive, although not difficult, devices and puzzles in the gem-matching section. The graphics are very nice, and although the sounds are stock, they are pleasing. The progression in difficulty is smart.
It would have been nice to get more of the hunt and click element, but I felt pretty good about playing this once I had finished. There is something of a problem for you, the developer, in making so much of the game available without restrictions, in that I kinda feel like I've seen everything there is to see with this game. If there's more variety coming, you should probably make that clear in the blurb you have on your site. It'd get you more bites.
The last gripe, for-profit development studios never respond to reviews! We really like responses, makes us feel like you value our opinion. So please do.