[choose your own title adventure]
I like this. It's definitely reminiscent of F-Zero aside from taking damage and blowing up and all that stuff, though mainly I'm surprised how fast you were able to make the game. I always thought that render times with 3D graphics prohibited such online games from going over maybe seven or eight frames per second, so props to your programming or whatever you did to achieve that speed effect.
I do have to agree with a previous reviewer, though; there wasn't much of a noticeable acceleration/deceleration scheme, so I kept hitting the walls as I tried to turn, even on the simple snake segments.