not bad
It's okay but it's to fast pace sure chases aren't suppose to be slow but you don't have a lot of reaction time either maybe add a hit point system and some attack moves to get past things and you'd have a pretty good game.
not bad
It's okay but it's to fast pace sure chases aren't suppose to be slow but you don't have a lot of reaction time either maybe add a hit point system and some attack moves to get past things and you'd have a pretty good game.
The health thing is already stated in a reply to someone's comment. There's a good reason why. I'm glad you enjoyed it!
nice
It was a nice game, though it looked like you lose even though you don't touch it at all. still addicting. I failed a lot. I saw you read the people's review's with great detail.
Thanks. The hitTest wasn't perfect, but I thought it was okay. More than anything, Bitey has spastic controls.
that's great
You made the yu yu didn't you?
It's actually the popular fire animated GIF you find just about everywhere (the same one used in Darnell Plays with Fire), but I made it black and skewed it.
mad hard
nice little sopnic/bitey guy, but there are way too many water lollies. Maybe if you gave bitey a health bar or something so he doesn't die just by touching one water lollie.
I didn't because I wanted to make the game more about timing, memorization, trial/error, or puzzle. If I put a health bar, it would lose some of the substance I intended it to be. (Although I wanted it to originally decrease his speed)
Good but one thing.
You didn't animate Bitey. All you did was get a bunch of sonic sprites and made them brown, care to do your own artwork.
I wanted to work with sprites. I had submitted over 30 Flashes and decided it was time I tried them out.