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Reviews for "Brackenwood: The Game"

not bad

It's okay but it's to fast pace sure chases aren't suppose to be slow but you don't have a lot of reaction time either maybe add a hit point system and some attack moves to get past things and you'd have a pretty good game.

Kwing responds:

The health thing is already stated in a reply to someone's comment. There's a good reason why. I'm glad you enjoyed it!

nice

It was a nice game, though it looked like you lose even though you don't touch it at all. still addicting. I failed a lot. I saw you read the people's review's with great detail.

Kwing responds:

Thanks. The hitTest wasn't perfect, but I thought it was okay. More than anything, Bitey has spastic controls.

that's great

You made the yu yu didn't you?

Kwing responds:

It's actually the popular fire animated GIF you find just about everywhere (the same one used in Darnell Plays with Fire), but I made it black and skewed it.

mad hard

nice little sopnic/bitey guy, but there are way too many water lollies. Maybe if you gave bitey a health bar or something so he doesn't die just by touching one water lollie.

Kwing responds:

I didn't because I wanted to make the game more about timing, memorization, trial/error, or puzzle. If I put a health bar, it would lose some of the substance I intended it to be. (Although I wanted it to originally decrease his speed)

Good but one thing.

You didn't animate Bitey. All you did was get a bunch of sonic sprites and made them brown, care to do your own artwork.

Kwing responds:

I wanted to work with sprites. I had submitted over 30 Flashes and decided it was time I tried them out.