a few serious flaws on an otherwise great concept.
i liked the logic/puzzle element of the game a lot, however i thought that most of the real challenges arose from jumping controls and lack of key responses. Of particular note was level 27, which i gave about 300 tries before finally closing the game. that's just not what a game like this should be about. besides that, i guess i kill like, 2500 seconds playing this game, which is definitely saying something. good job.