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Reviews for "Yantra"

WOW

Fighting system works well. Though get the punching and kicking distance was very hard to judge and some times he just stopped.The sound are very well synced up very nicely. Nice you made up your own story line. The drawings are very nice. It would be kind of cool if there was a difficulty selector (you could just add more lfe to the character for that)The back ground looked good and the buttons worked as they should.
His kicking attack was pretty cool with that slide and every thing. Once you conect all the dots this game will be an "all time scorer" I'm just sorry I don't have time to put the game though the grinder and write a real full reveiw(i got to find a job in the morning. No more living in the sewers the rats kicked me out)

annlucaswinters responds:

THanks for the this, this is really informative. I'll work with the changes as soon. Maybe a difficulty where I will change the hero HP and Skill points needed to buy stuffs

Gerrrrrrr8!!!

well done! i like the machanics, i like the animation style, monochrome is coming back in a big way.

just a few suggestoins though, you should try to make the charicter fighiting animations alittle more fluid or make motion lines to show he is moving so fast you just cant see him move.

the camra could use a little work dont put him in the center of the screen make the screen center the direction he is looking, also think about the camera panning in an out as larger chaicters start appering. that way you can show off the more detail work to start with then pull out for easier play.

the first boss mr/ms big tenticals an scythe just raped me, i could be lame but for first boss that may be a bit extrem ( i only had 5 def)

if you have any questons or if you would lik more suggestions pm me any time.

annlucaswinters responds:

I should have figured that the first boss is too strong... maybe Ill nerf that boss a bit...

The camera panning is a great Idea, Ill just need to find a way to do that.. hmm

Thanks! Great comment, I learned a lot!

Well

It wasn't great, but it didn't suck. The art style was awesome. The gameplay, however, was somewhat disappointing. The choice of only one tool (shuriken) for a ninja wasn't good, and there was only one attack (which had to be added upon by using skill points). Maybe a set of two or three basic attacks that could be chained in combos (and also added upon through skills). Also, there were too few power ups in my opinion. I know you strive to make the game difficult, but there is a middle ground. Despite my many problems with the game, I did love the graphics, as well as the monsters and jutsu. Just a few things to tweak, and it'd be an awesome game.

annlucaswinters responds:

Thanks for the nice input sir.