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Reviews for "Firing Machine"

oh well..

it got boring after 4 shots but i liked the music so lol 10.

Lorkas responds:

ty!

lol

even my pants loled, its fahwnay, but whats the song called?

Lorkas responds:

Thanks mate!

The song's called Herp Albert - spanish flea

What is this?

I am confused. I hit a red button and launch a stickman to a mess end... which since I hate sticks I really got off on doing. I spammed that button like it was owing me money!

But I thought I was watching a movie.

So confused. Movie or game or radical new interactive movie idea?

It passes cuz I got to kill sticks.

In your next project can you make me something where I can smush stick artists or something... like a line of them as desks drawing sticks and I wack them with a paper fan yelling "draw better!" the more I wack them the better they draw?

Yeah, that's a game prolly. But I can hope.

Lorkas responds:

I am not here to entertain you lol

DUDE!

It's ok.... but you need more blood & guts!

Lorkas responds:

DUDE

It never ends, does it?

It is always nice to hear that music (dang that is everywhere nowadays), but your game needs improvement. I did not find much "advancing" into it, except more blood on the cliff. A better thing to do would be to have people come down the cliff and you could aim at that. I did kind of laugh at how you managed to make it have such a simple premise. The graphics are decent, it is just that there is not much that happens with this. I suggest some more elaborate effects and more going on next time.

Lorkas responds:

You're right, I could've made it a lot better than only this. Now that I've played it again I've realised I could've had stickmen coming down from the hole in the cliff. With enough work I could also make the cannon rotate and make it an actual game and not an interactive movie. I'm still quite happy about how it turned out graphics wise at least, given the fact that I was a 7th grader when I made this.

Thanks for writing this review Ericho, it actually gave me something to think on.