00:00
00:00
Newgrounds Background Image Theme

kkolo just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Helix Defense"

20 slow towers 15 snipers XD

i lasted so long i should have eaten a couple of hours ago. luckily i didn't experince this chain gun problem but then again i only had about 2 max before selling them(if that helps any). the only thing i think you should change would be put some shortcut keys in because (im not sure if this is a glitch) at the start of the round all the energy i had left from building towers was taken away i always had 0 energy even if i sold a turret in the middle of the round the energy would be sapped away. not that this was much of a problem. although i did think something was up when i finally lost my energy was -60? and thats because i stopped playing to eat. anyway im gonna play some more now bye.

Interesting.

A fun game that has a lot of potential to it,it really isn't my style of game but it is defenetly fun for those who like to build bases around that type of atmosphere.

meh

fun, but so far, the only combo that works long term is Slow + nano, with many generators.

Short term; EMP + Slow.

In other words, balance problems. Otherwise, it is kind of an ordinary game. Very repetitive (always the same ennemies, just stronger and faster) , little space to build, small screen.
I stopped .. maybe around wave 40.. getting bored, and my single super nano turret of DOOM (that cost 0 to upgrade) only does 2000 damage per shot, and wont keep up for long. All other turrets are absolutely useless unless you upgrade them like crazy.. and even there, they wont scratch a late ennemy.

Great

Great job on this game. It was easy to figure out and the tips were invaluable in getting far. With a cool looped background and great interaction this is a great game for both fun and inspiration. 5/5 Kudos

yeah there are a couple probs.

Most people have mentioned them already, but the generatos only make 1 per round, and you really need to fix that chain gun problem. I got to level 20-something and then the thing froze. Quite angry was I. Anyways, it's not too bad, but a few suggestions ould be to make different emies, not just the same one that gets stronger each turn. Maybe throw in some boss levels too. Also, that nano gun seems a bit overpowered, and the energy sacrifice is quite annoying. There should also be a larger gun selection, as it really was just using three slowers, and then overpowered lasers and chains, with generators thrown throughout the course. Pretty much what I'm saying is, use some variety.

6, since it was good, but needs some tweaking so it won't be bland.