A Bit Short-circuited
There are several things in the game that appear to have no function but could have been made to do so. All they seem to provide the game is aimless time-wasting while the actual problems have not many real clues to them, just mindless point-and-click around the visual field. If only there had been more clues about what needs to be done, and more things that can be done with what's laying around.