Deacent enough engine.
Ok. I actually seen this on the forums not to long ago. Cant remember if i posted or not...nice to see it got done.
So, it is fun. The engine was pretty neat. But, i usually tend to have alot more negatives then posotives in my reviews. But its all done to make games better. Right?
So, while the engine itself is nice, i really have a hard time jumping around on the walls. From wall to wall is fine, but it is awkward trying to jump up a wall.
Your stance on sound is ignorant to say the least. The game felt very empty. Nice background music and some small sound effects would have made the experiance alot more ingaging. Listening to my computer hum and click is not what i want to be listening to.
The one level with the lever that you have to jump on or something to make that ball roll blah blah blah. It was confusing. Puzzles are hard like that some times. You want them to be, well, puzzling. But, sometimes its just confusing. Sinse my character did not interact with the lever at all, i felt as if it was the background, not something i needed to jump on. Even when i jumped on it, it did not seem as if i was interacting with it. I just fell fast through it and it reacted. I did not land on it or anything.
I feel as if you could have done so much more with it. It still feels like a simple engine. I suggest making a sequal that has alot more thought put into it. I would love to see some more effort put into the puzzles and more interesting things done with the levels. Could be great if you did.
And yah, graphics worked fine for me. The animation of the little guy was fun to watch. Made it fun to control him. Colors were pleasing to the eye.
So, good job on it all. You just need to work on a few things. Spend some more time on it. It was not to long ago that i remember seeing the engine on the forum.