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Reviews for "The Rise of a Knight"

Nice!

Quite an enjoyable romp. Pretty neat for an early attempt as you describe. The music was fitting and the story was strong. Great to see some actual decent storyline in there to support the action.
I found the controls nicely responsive but a touch limited in range (heck it IS just a flash game) and the difficulty was just about right. I'll save any further constructive criticism until I've played the sequel. On that note - I'm off the play the sequel! Thanks for the entertainment with this one - well done.

SeethingSwarm responds:

No problem, glad you liked it :)

Well...

This was a pretty decent game, but I have a few minor complaints with it.

The first - jumping. I could be at the peak of a jump, but if an enemy on the ground swung, it would hit me anyway. I'm FAIRLY certain jumping shouldn't be like that, hm?

Another thing is how the attacks were on two wholly different extremes.

Heavy strike was almost worthless. It took so much time you'd often be hit by an enemy with off-time strikes before actually using it.

If you just ran forward using the quick hit the entire time, you could get past most levels without getting hit because you could somehow hit them from farther away than possible while they're still in the start of their attacking animation.

Next, the lack of a pause feature. Because the enemies were constantly in motion with you and you couldn't stand still, a pause function would have been great. As it is, you couldn't even click for parts of cutscenes. The only time you could take a breather and leave the game was at the very start of a level so when you die you don't lose any ground.

I found the thing about promising to spare someone and then executing him to be a bit dickish. I mean, I know it's safer to do that and cover your tracks, but it just seems inappropriate for the hero of a game, y'know?

This one isn't really a complaint, it's just a personal gripe - the cave was a bitch. =) It took several attempts to get past it.

This was decent, but it could have been better. I'm about to see if the sequek shaped up any.

SeethingSwarm responds:

I agree this game has a lot of things that can be improved upon. Sorry about all those things, this was one of my very first flash games and I didn't have much experience or knowledge about making games. I think I did improve upon many of your complaints in the sequel though...

And yeah, the hero is just a tiny little bit of a prick. I didn't want to make him into a totally goodie-goodie character :)

Awsome!!!!!

i also liked rise of a king liked the music from the begining also from Dark Cut 2

SeethingSwarm responds:

Yeah MaestroRage's music rocks! It's also in Castle Crashers :)
Glad you liked my game!

eh pretty good

not bad.....i kinda lik it...when people are dying of boredom they should play this..its fun=]=]all credit to you seethingswarm

SeethingSwarm responds:

Thanks!

THE END IS SO STUPID!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

but the rest isnt that bad. nice music, nice gameplay, nice animation :D

SeethingSwarm responds:

Hehe, okay :)
Thanks!