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Reviews for "Bubble Schmubble"

Great!

I remember playing a game like this on my PDA, maybe that's where you go the idea, but still it's nice to see it done in flash and it really seems to work well. Although I have to say, it would be better if you had the selection of what would vanish and then click again to make them vanish, that would make it easier though, but eh.

The sound is good, would be nice for the music to be on my default and have it turned off in the settings if someone didn't want it. Also the menu seemed a bit eh to me, it was nice to have it slide up and down, but seemed a little to slow to happen, maybe speed that up a little. Otherwise I enjoyed this, good job :)

5/5

<3

= Review Request Club =

Great game

These kinds of games are usually good, as yours. I liked the graphics, the "shiny" effect when we pass the mouse over the balls is nice, but if we move our mouse too fast over the balls, it gets a little laggy. There should be an option to turn that effect down, just in case someone doesn't like it.

The sounds were pretty good, I liked the background music. I also liked that we can keep our best scores and groups, that's very good. I got 1242 points in one game, I think it was good.

But there could be more options to make this game even better. There could be a "shufle" option, so we could shufle the balls when there are no more possible moves. There could be also a game mode where we had to get a certain number of balls in order to advance to the next level, it would be a great addition.

This game is great and has potential. Just use your creativity to make it even better.

|| Review Request Club ||

I just don't enjoy the mechanics that much.

I like the twist this game brings to the core mechanics - I imagine that big fans of these types of games would enjoy the way they can keep the game going on infinitely with all the blocks sliding in from the left to fill in gaps.

I personally never got to a standard with these games where I could predict moves far enough ahead to actually clear a level so I'm not sure if I"m within your target audience.

Having said that, something about the mechanics rubs me the wrong may. Maybe it's the uncomfortable straddling between luck-based and skill-based play, the arrangement of the bubbles coming in playing a big part leaving us unsure as to whether to blame the RNG or our skill.

Maybe its the fact that to play this game optimally requires me to forecast ahead more moves than I'm willing to do - something that always put me off the original mechanics.

However, I do like the graphics. I love the way the creatures wiggle to show you what will be deleted and the actual shapes and colours are all easily distinguished, whilst conforming to a pleasing aesthetic.

Overall though, I just don't enjoy the mechanics that much.

Pretty good

This game was pretty addicing. I got a little pissed off at times because I kept running out of bubble groups every single time ( I think my max score was like...350). But all I needed was some background music or something while I was playing and I'd be set to keep trying over and over again. Not a bad game at all though, keep them coming!

\Review Request Club/

Love it

Nice style, nice idea, but missed a timer thingy, the gameplay is real good and the controls are very nice.

Review Request Club.

justgreat responds:

Thanks! If I ever find the time I'll build in a timer...