I'm sorry, I have to agree with cynic. This game is, well, boring. It's slow as hell, the selection is iffy at best (Why can't I undo a move, as in the game you "borrowed" so heavily from, FFT?) Multiple times I found myself facing my units the wrong way or moving to the wrong square because of the wonky selection issues. The game is SLOW, too. Everyone just moves so slowly. And if you're going to bill this as Tactics, at the very least prevent characters from moving through tiles occupied by the opposing team. Half of the strategy in these types of games is denying your enemy access to areas, but if they can walk right through me unhindered, where's the depth? I'm sorry, but this game was boring, which is sad considering what you were "inspired" by. Either come up with your own ideas for a boring game or do better with this classic.